Here are the things I want to get into the game next, hopefully in this order:
- Add exclusion zones to enemy wander zones. This is needed so that enemies won’t walk through trees and so forth.
- Improve enemy wandering algorithm so that movement is more natural.
- Improve player character animations. Specifically, I’ll need better idle, run, and attack animations. [Release new version here.]
- Let players attack boars. Initially the boars won’t attack back, or even react to being attacked but attacking boars should eventually kill them and a new one should respawn. [Release new version here.]
- Create the beginnings of a HUD to display very basic character information and stats.
- Create an NPC dialogue box system.
- Create a very basic quest system. [Release new version here.]
- Fix collision detection and add in gravity. [Release new version here.]
That’s a pretty good list for now. I’m guessing this is a month ore more, so I’ll keep referring back to this list as I add features. Nothing new tonight, though, because I’m beat.