Here’s that fishing shack I mentioned.
The ground and the water are just placeholders so that the building wouldn’t just be floating. I added some crates around the back door as a part of this asset, but I’ll probably end up separating those off and placing them in the world editor. That way the terrain will be a little easier to create around this building, and I can just place the boxes on the ground wherever it ends up. This whole thing is, of course, subject to change since I don’t really have story built around the building yet, but I still think it looks pretty nice.