The export process has to be done just exactly so, but using FBX files looks like it’s going to work. I have a player character with terrible run, jump, and punch animations. When I move around in the scene the run animation plays. When I hit the space bar the jump animation plays. When I hit the ‘1’ key, the punch animation plays. The controls to transition between these actions or to play more than one at a time don’t exist yet, but I believe the animation system in THREE.js has fairly decent mechanisms to accomplish this. Next I need to work on my enemy pigs.
Happy Memorial Day everyone.