I released a new version tonight, just a little ahead of schedule because I felt like I was at a decent cut-off spot. This version of the “game” still isn’t really much of a game. You can walk around in a very tiny world and a house loads in. There is a very basic collision detection system running, but there is a rudimentary map that actually does control where the player can move. I’m going to put together a development roadmap page to help me make decisions about what features to implement in what order, but for now go check out the little sphere you can walk around a house.